Saturday 26 September 2015

Game Review #32 - Civilization V - Strategy Games Month



Platform: Steam
Store Page
Price I Paid: £9.99

What can I honestly say about this game that hasn't been said already? I could tell you the usual stuff about how this game is considered a masterpiece because of how well it was made, how enjoyable it is and how this is possibly the best strategy game of all time. But that would be boring, so what I'm going to do, is lie to you for the first paragraph of a review and tell you how good this game is.

So obviously, yes, this game is good, the DLC is better and the Steam Workshop adds so much to the game that it's just extraordinary. I have a few mods installed, mainly to replace a few leaders with people who should've been in the game. That was my problem, while most countries have their obvious leader such as France and America, there are some countries that just make you question why they didn't put someone else in their place, like Germany and Russia. Yes it would've been controversial to put Hitler and Stalin into the game but it probably would've been a lot better with them as leaders as they're more recognisable.

Tech Tree's are amazingly detailed and it requires a lot of strategy to do efficiently. You could just zoom all the way along to "Future Tech" click the final Tech and let the game just progress you through everything all at once but that is in no way the most efficient thing to do, it would indefinitely hinder your progress.

Unit wise, you start with a warrior and settler unit, with resources around you for your workers to, work on when you have them. Over time, you unlock new units and buildings for your cities to develop and make, with each building giving your city a nice boost and the units being varied enough to keep the battles fresh. Another thing you can build are basically Wonders of the World, the Pyramids of Egypt, Eiffel Tower, Stonehenge and so on, which give your city/civilization a huge boost in certain things, for example money, food or population.

Multiplayer wise, that's where the game falls over itself a bit, the multiplayer isn't bad it's just not done well enough compared to the single player mode of the game. Turns can take a while to process, however they give you certain types of turn movements to choose from, you can make everyone take their turn all at once or one at a time. Mulitplayer is only really fun if you have a few days and a few friends who have a lot of spare time on their hands because Civilization V games can take literal days to finish.

Each civilization has a different unit specific to their civilization, such as Panzer tanks for Germany. Much alike Halo Wars with the specific commander having specific units that do a bit more damage than the original unit. Still nice to see so many damned units in a game.

But wait, there's more! You can trade with other civilizations, make friendships, research agreements, even denounce/declare war on them. It's extremely in depth and it needed to be to make the AI feel like they were more than enemies, they aren't too useful combat wise if you do partner up with someone, they'll usually just not help or by the time they get there you've already disposed of the enemy units.

So with all that in mind, it's obvious that the game is good, albeit a bit rugged on the AI frontier and Gandhi, while a war monger-er in this game, can easily be defeated with this giant pile of nukes I have, and I don't think elephants can withstand nukes.

Civilization V gets a 9/10

No comments:

Post a Comment