Tuesday, 1 September 2015

Game Reviews #29 - Halo Wars - Strategy Games Month



Platform: Xbox 360
Store Page
Price I Paid: Free! (I think)

Halo isn't primarily a strategy game, it's an FPS, but when they announced this everyone went mad. A strategy Halo game? Who thought that was a good idea? Whoever did is a genius because this game is great!

The campaign of this game revolves around Sergeant Forge and his merry gang of UNSC troops going off and starting the fight that Master Chief eventually finishes. As this is a strategy game expect base building and such and such. There's quite a few units in this game that aren't really seen that often in the other games, like the Engineers, Flamethrower Squads and Wolverines. The game takes place before the original Halo so it's a prequel sort of thing.

Gameplay wise, you begin with a certain number of resources and a base ready for you to build upon. You need a variety of things to build certain units, for example you need a generator to make Spartans, so it's nicely balanced in a way that you can either rush to get your special unit or take it slowly like I do, build up a squad of scorpions/wraiths and then just obliterate the enemy bases before they have time to take off their coat and settle in.

One thing this game offered is the ability to play as the UNSC and the Covenant which is fantastic, you can play as Sergeant Forge, Captain Cutter and Anders for the UNSC. For the Covenant we have the Prophet of Regret, the Arbiter and just a regular old Brute Chieftain. Now you're probably wondering if there's any benefit to play each character. There is, each character gets their own unique unit, for example, if you choose to play as Captain Cutter you get to use ODST drop pods and as the Prophet of Regret you get Elite Honour Guards.

The variety of different military units in this game is kind of underwhelming, there's a total of eight to nine units for each character, with one unit being allowed an upgrade to the unique unit for said leader, like Sergeant Forge having Scorpions, which are upgraded to his special unit.

Another thing this game offered was multiplayer! 3v3 multiplayer against random people around the world, sounds great in concept, it was kinda cool to play it but it's better played with friends against difficult AI if I'm being honest.

Achievement wise, this game has a hell of a lot, all the campaign missions offer an achievement for the regular completion of a mission and a unique objective, such as flicking switches in a certain order or killing a certain number of enemies on a certain level. I still need to go back and pick up the remaining achievements but I have the majority of it.

Even though it's an RTS game on a console, it's a really fun game that I can't recommend playing enough.

Halo Wars gets a 9/10

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